Botanic Skin. The Zombie is overgrown with a dense layer of plant material, including thorny vines. A creature grappling the Botanical Zombie or grappled by it takes2 (1d4) piercing damage at the start of each of its turns. Additionally, the Zombie blends in with natural environments and has advantage on Dexterity (Stealth) checks made to hide in them.
Undead Fortitude. If damage reduces the Botanical Zombie to O hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) bludgeoning damage
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