Medium Humanoid (Any Race), Any Alignment
Armor Class 13 (leather armor)
Hit Points 16 (4d8)
Speed 30 ft.
STR
10 (+0)
DEX
15 (+2)
CON
10 (+0)
INT
12 (+1)
WIS
11 (+0)
CHA
10 (+0)
Saving Throws DEX +4
Skills Deception +2, Religion +2
Senses Passive Perception 10
Languages Any 1 to 2 languages (usually Common + another common language)
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Ranged Weapon Adept: 

The crossbower can ignore the loading property of any crossbow.

Actions

Light Crossbow:  Ranged weapon attack (80/320); +4 to hit, on hit; 1d8 + 2 piercing damage.

Dagger: Melee weapon attack (5 ft reach, one target), +2 to hit, on hit: 1d4 + 2 piercing damage, tends to only be used if absolutely necessary.

Description

Crossbowers are fighters, soldiers, or bandits that specialize in using crossbows, to make one more powerful, you can give them the entire effect of the crossbow expert feat.

Monster Tags: NPC

Habitat: Urban

BRBasher

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