Medium Undead, Neutral Evil
Armor Class 18 swat armor
Hit Points 70 (3d8 + 9)
Speed 20 ft.
STR
13 (+1)
DEX
10 (+0)
CON
16 (+3)
INT
10 (+0)
WIS
10 (+0)
CHA
5 (-3)
Saving Throws WIS +3
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 15
Languages understands the languages it knew in life but can't speak
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

avp d 20 2+ to hit target damage 3d6 +10

 

SargentJames