Armor Class
18
swat armor
Hit Points
70
(3d8 + 9)
Speed
20 ft.
STR
13
(+1)
DEX
10
(+0)
CON
16
(+3)
INT
10
(+0)
WIS
10
(+0)
CHA
5
(-3)
Saving Throws
WIS +3
Damage Immunities
Poison
Condition Immunities
Poisoned
Senses
Darkvision 60 ft., Passive Perception 15
Languages
understands the languages it knew in life but can't speak
Challenge
8 (3,900 XP)
Proficiency Bonus
+3
Traits
Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Actions
avp d 20 2+ to hit target damage 3d6 +10