Prepared. The spy has two daggers on belt, a hidden dagger stored in each boot, and rope weaved into their belt.
Cunning Action. On each of its turns, the spy can use a bonus action to take the Dash, Disengage, or Hide action.
Sneak Attack (1/Turn). The spy deals an extra 7 (2d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the spy that isn't incapacitated and the spy doesn't have disadvantage on the attack roll.
Spellcasting. Arcane spy is a 5th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 12; +4 to hit with spell attacks). It has the following wizard spells prepared:
Cantrips (at will): mage hand, message, friends
1st level (4 slots): mage armor, disguise self, illusory script
2nd level (2 slots): detect thoughts, suggestion
Multiattack. The spy makes two melee attacks, one with each dagger or one with the hand crossbow and one with a dagger.
Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., thrown range (20/60), one target. Hit: 4 (1d4 + 2) piercing damage.
Hand Crossbow. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Description
Rulers, nobles, merchants, guildmasters, and other wealthy individuals use spies to gain the upper hand in a world of cutthroat politics. A spy is trained to secretly gather information. Loyal spies would rather die than divulge information that could compromise them or their employers.
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Posted May 23, 2025I’ve been looking for a good spy stat block; and you have made just what I’m looking for. Keep it up!