Medium Humanoid (Orc), Typically Chaotic Evil
Armor Class 13 (hide armor)
Hit Points 15 (2d8 + 6)
Speed 30 ft.
STR
16 (+3)
DEX
12 (+1)
CON
16 (+3)
INT
7 (-2)
WIS
11 (+0)
CHA
10 (+0)
Skills Intimidation +2
Senses Darkvision 60 ft., Passive Perception 10
Languages Common, Orc
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Aggressive. As a bonus action, the Blue Orc can move up to its speed toward a hostile creature that it can see.

Loyal to their tribe. Blue Orcs are aggressive and will pick on and fight other Blue Orcs that are not in its own tribe.

Actions

Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.

Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Description

Blue Orcs are skilled fighters and they have blue draconic ancestry. The males have sharper features including beard-like spikes on their chins, knee-pad-like knees, and sharp, rigid elbows, their skin is a mixture of dark blues, blacks, and grays. Blue Orcs appoint authority by fighting power, the stronger the orc you are, the more authority you have over the other orcs. By the age of 22 Blue Orcs are put to a series of trials to test their physical strength. If the orc fails the trials they are banished from the tribe.

Monster Tags: Orc

Habitat: ArcticForestGrasslandHillMountainSwampUnderdark

WildehelmnTheGoblinKing

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