Huge Construct, Unaligned
Armor Class 25 natural armour
Hit Points 1050 (50d20 + 500)
Speed 30 ft.
STR
30 (+10)
DEX
14 (+2)
CON
30 (+10)
INT
9 (-1)
WIS
14 (+2)
CHA
6 (-2)
Saving Throws STR +19, CON +19
Damage Vulnerabilities Psychic, Radiant
Damage Immunities Acid, Fire, Necrotic, Poison, Psychic, Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Blindsight 80ft, Darkvision 120ft, Truesight 60ft, Passive Perception 14
Languages Common
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Tough. When an enemy does more than 400 damage, it is reduced to 400

 

Actions

Smash Melee Weapon Attack: +20 to hit, reach 5 ft., one target. Hit:  4d10 + 10 bludgeoning damage. 

Stomp. Melee Weapon Attack: +16 to hit, reach 10 ft., all targets. Hit: 8d10 + 20 Bludgeoning damage. 

Shove. Melee Weapon Attack: +19 to hit, reach 5 ft., 1 target. Hit: 3d10 + 5 bludgeoning damage. Shoves the target back 30 ft

 

Legendary Actions

This Golem has 4 legendary actions and regains spent actions on the end of it's turn 

 Smash, Make one smash attack

Pummel, (Costs 3 Actions) Make 4 smash attacks

Shove, makes 1 shove action

Indestructible(costs 4 actions) until the start of it's next turn it is immune to all damage(you can't use more legendary actions for 4 turns)

Stomp (costs 2 actions) make 1 stomp attack

Description

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Habitat: Urban

PearlsBefore4Swine