wall climb. the blue lizard can climb any surface, including vertical walls but not ceilings, without needing to make a skill check.
multiattack. the blue lizard makes 1 bite or devour attack and 2 claw attacks.
bite. melee attack, +5 to hit, 5 ft range, deals 10 (2d10) piercing damage.
claw swipe. melee attack, +5 to hit, 5 ft range, deals 5 (1d10) slashing damage.
extendable tongue. the blue lizard can extend it's tongue up to 10 feet in any direction. if the tongue intercepts a player, they must make a DC 15 dexterity save or be grappled. on each of the lizard's turns after this, a player grappled in this way is pulled 5 feet towards the lizard. on a grappled player's turn, they can make a DC 15 strength check to escape the lizard's grapple. only 1 player at a time can be grappled this way.
devour. melee attack, +5 to hit, 5 ft range, deals 20 (4d10) piercing damage. has disadvantage against targets that aren't grappled.
Description
blue lizards are a species of lizard that can be found in forests. as the smallest and weakest lizard, it uses it's high speed to catch small, fast moving creatures. like other lizards, it can be tamed, and many forest races like elves and firbolg domesticate blue lizards.
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