Medium Fiend, Lawful Evil
Armor Class 15
Hit Points 200 (20d10 + 30)
Speed 90 ft.
STR
16 (+3)
DEX
22 (+6)
CON
17 (+3)
INT
12 (+1)
WIS
12 (+1)
CHA
19 (+4)
Saving Throws DEX +9
Skills Investigation +15, Stealth +25
Damage Vulnerabilities Psychic, Radiant
Damage Resistances Necrotic
Damage Immunities Acid
Condition Immunities Grappled
Senses Darkvision, Unknown HEATH SENSE, Passive Perception 17
Languages Abyssal, Common, Infernal
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Special Trait Name. Hail of Blades +3 attacks 

Spellcasting. The Valk'Sar is a 6 spellcaster. Its spellcasting ability is 16 (spell save DC 16,  to hit with spell attacks). The Valk'Sar has following ranger spells prepared:
Cantrips (at will): shocking grasp.
Turn person; Maximilian's earth grasp, blink.

Actions

Action Name. Valk'Sar advances as a snake and embraces the victim in a constricting grip.

Action Melee Attack. Melee Weapon Attack:  Fury of steel 2 attacks. Hit:  (2d8 + 3+)  slashing damage (constitution saving throw dc 14 1d6 acid damage). 

 

Reactions

Bonus attack : fleeing enemies have to make a cons save throw 14+ and a dex save throw 16+ (3d8 acid damage + 1d4 poisoned) 

Legendary Actions

Legendary Action Name. Poisoned projectile :

Valk'sar spit venom on the closest enemy, dex save throw +16 3d8 acid damage, cons save throw +14 Poisoned 1d4.

Costs 2 turns.

Description

 Valk'sar is a herald of destruction and death, without serving any god she exists only to quench her thirst for blood and pain, she appears first in a dream sitting at the person's feet, and wakes her with a shrill scream

 
 
 
 
 

 

Monster Tags: fiend

Murthagh

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