Medium Undead, Chaotic Evil
Armor Class 12 Natural
Hit Points 11 (2d6 + 4)
Speed 20 ft.
STR
16 (+3)
DEX
8 (-1)
CON
14 (+2)
INT
4 (-3)
WIS
12 (+1)
CHA
9 (-1)
Skills Investigation +5
Damage Vulnerabilities Radiant
Damage Resistances Poison
Condition Immunities Exhaustion
Senses Passive Perception 12
Languages Cannot speak any languages
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Infection: If a Classic Zombie reduces you to 0 hit points, you will be infected and you will become a Classic Zombie.

Resistance: If the classic zombie is grappled they may use Bite on the target.

Enraged: If a Classic Zombie gets reduced to half hit points they become enraged and their speed doubles.

Actions

Bite. Melee Weapon Attack: +8 to hit, reach 1 ft., 1 target. Hit: 9 (2d8) Slashing damage. 

 

Description

From the Last Kids on Earth series (LKOE)

The Classic Zombie will do anything for brains.

Previous Versions

Name Date Modified Views Adds Version Actions
12/16/2023 9:28:36 PM
2
0
--
Coming Soon
Fierna

Comments

Posts Quoted:
Reply
Clear All Quotes