Large swarm of Medium undead, Chaotic Evil
Armor Class 12 Natural
Hit Points 85 (10d12 + 20)
Speed 40 ft.
STR
16 (+3)
DEX
17 (+3)
CON
15 (+2)
INT
3 (-4)
WIS
11 (+0)
CHA
8 (-1)
Skills Investigation +7
Damage Vulnerabilities Radiant
Damage Resistances Necrotic, Poison
Damage Immunities Force
Condition Immunities Exhaustion, Grappled, Petrified, Poisoned
Senses Passive Perception 11
Languages --
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Wall Destruction: The Zombie Ball may break a wall if it gets enough momentum If the wall is not harder than brick, and if the Zombie Ball succeeds on a DC12 Strength Check.

Actions

Stomp. Melee Weapon Attack: +5 to hit, reach 1 ft., any targets in range. Hit: 24 (3d12 + 5) Bludgeoning Damage.

Bonus Actions

BiteMelee Weapon Attack: +5 To hit, reach 1 ft., any targets in range. Hit: 10 (2d6 + 3) Slashing Damage.

Description

The Zombie Ball from The Last Kids On Earth (LKOE) Page 151. Book #1

Will roll anywhere for brains. Must stay inside a building for some weird reason.

Previous Versions

Name Date Modified Views Adds Version Actions
12/16/2023 9:29:45 PM
1
0
--
Coming Soon
Fierna

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