Medium Undead, Chaotic Evil
Armor Class 14 Natural armor
Hit Points 45 (5d10)
Speed
STR
12 (+1)
DEX
12 (+1)
CON
11 (+0)
INT
8 (-1)
WIS
8 (-1)
CHA
8 (-1)
Damage Vulnerabilities Fire
Condition Immunities Blinded, Charmed, Frightened
Senses Passive Perception 12
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Detection. When sneaking past the Clicker you must make a dexterity (stealth) check against the Clicker’s wisdom (perception) check if you are within a 30 ft. radius and not behind cover.

Actions

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: (1d8 +2) Bludgeoning damage. 

Reactions

Opportunity attack. If you attack the Clicker with your bare hands the Clicker gets a free attack on you that does half damage than what it usually would.

Block. The Clicker  can use its arms to block an incoming melee attack that would normally hit it. The Clicker must roll higher than the attack roll with a +4 modifier. If the block roll is one number above the attack roll the Clicker takes half the damage of the attack. This trait can only be used if the melee weapon does bludgeoning damage. This trait can be used once every three rounds.

Description

The “Clicker” is the third stage of the Cordyceps infection. The Clicker gets it’s name from the clicking sounds it it makes to locate it’s prey. In this phase  the human skull has split open with fungus growing all over it making it look like a bouquet of flowers.

Sarkonoriginal2012

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