Medium Humanoid (Human), Neutral Good
Armor Class 19 (plate, shield)
Hit Points 155 (15d8 + 45)
Speed 30 ft.
STR
18 (+4)
DEX
16 (+3)
CON
16 (+3)
INT
14 (+2)
WIS
9 (-1)
CHA
15 (+2)
Saving Throws STR +7, DEX +6, CON +6, INT +5
Skills Athletics +10, Intimidation +5
Condition Immunities Frightened, Stunned
Senses Passive Perception 16
Languages Any one language (usually Common)
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Brave. Bron has advantage on saving throws against being frightened.

Brute. A melee weapon deals one extra die of its damage when Bron hits with it (included in the attack).

Evasion. If Bron fails a dexterity saving throw he instead takes half damage and no damage on a success.

Actions

Multiattack. The gladiator makes three melee attacks or two ranged attacks.

Spear. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. and range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands to make a melee attack.

Shield Bash. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 9 (2d4 + 4) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.

Reactions

Parry. The gladiator adds 3 to its AC against one melee attack that would hit it. To do so, the gladiator must see the attacker and be wielding a melee weapon.

Legendary Actions

Once per long rest Bron can cast compelled duel 

Monster Tags: NPC

Habitat: Urban

POTATOPELLER