Medium Undead, Unaligned
Armor Class 14
Hit Points 30 (10d6 + 10)
Speed
STR
13 (+1)
DEX
15 (+2)
CON
13 (+1)
INT
8 (-1)
WIS
12 (+1)
CHA
5 (-3)
Saving Throws STR +3, DEX +4
Damage Vulnerabilities Fire
Damage Resistances Ranged Attacks
Condition Immunities Blinded, Charmed, Deafened, Exhaustion, Poisoned
Senses Passive Perception 16
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Pack Tactics. The canyon howler has advantage on all attacks as long as there is another canyon howler or strayed creature within 5 feet of it.

Strayed Fortitude (1/day). If reduced to 0 hit points, the canyon howler is instead set to 1 hit point.

Actions

Multiattack. The canyon howler makes 1 claw attack and 1 bite attack.

Claw. Melee Weapon Attack: +5 to hit, reach 10 ft., 1 target. Hit: 9 (2d6 + 1) slashing damage. 

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 11 (#d# + #) [damage type] damage. 

Howl Of Hunger (Recharge 5-6). The canyon howler releases a loud and long howl. All creatures within 1 mile that can hear the howl must make a DC 15 wisdom saving throw or become frightened on a failed save. A creature that succeeds is not affected by the howl and is immune for the next 24 hours. Any other canyon howlers that can hear the howl are alerted of the location of the original canyon howler that released the howl.

Tiamatslayer25439

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