Grapple Breaker. The brawler is immune to being grappled.
Reckless. At the start of its turn, the brawler can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.
Multiattack. The brawler makes two unarmed strikes.
Unarmed Strike. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.
Expert Manipulator. The brawler can take the Grapple action as a bonus action.
Master Grappler. If the brawler is grappling a creature, it can make an extra unarmed strike as a bonus action. It also does not receive a penalty to its speed while grappling a creature.
Description
Unpredictable berserkers come together in war parties and seek conflict wherever they can find it.
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