Magic Resistance. The Count has advantage on saveing throws against spells and other magical effects.
Spellcasting. Count Von Grump is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). The Count can cast disguise self and invisibility at will and has following [class name] spells prepared:
Cantrips (at will): ray of frost, light, mage hand, prestidigitation, shocking grasp
1st level (4 slots): detect magic, identify, mage armor*, magic missile
2nd level (3 slots): detect thoughts, mirror image, misty step
3rd level (3 slots): counterspell, fly, coldball (fireball stats)
4th level (3 slots): banishment, ice shield (fire shield stats), ice skin (stoneskin stats)*
5th level (3 slots): cone of cold, scrying, wall of force
* The Count casts these spells on itself before combat.
Coal throw. Ranged Weapon Attack: +6 to hit, range 90/120 ft., one target. Hit: 8 (2d6 + 2) bludgeoning damage.
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