Medium Humanoid, Lawful Evil
Armor Class 12 (15 with mage armor)
Hit Points 66 (12d8 + 12)
Speed 30 ft.
STR
10 (+0)
DEX
14 (+2)
CON
21 (+5)
INT
18 (+4)
WIS
15 (+2)
CHA
15 (+2)
Saving Throws INT +7, WIS +5
Skills Arcana +10, History +10
Damage Immunities Cold
Senses Passive Perception 12
Languages Celestial, Common, Draconic, Elvish, Giant, Orc
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Magic Resistance. The Count has advantage on saveing throws against spells and other magical effects.

Spellcasting. Count Von Grump is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). The Count can cast disguise self and invisibility at will and has following [class name] spells prepared:
Cantrips (at will): ray of frost, light, mage hand, prestidigitation, shocking grasp
1st level (4 slots): detect magic, identify, mage armor*, magic missile
2nd level (3 slots): detect thoughts, mirror image, misty step
3rd level (3 slots): counterspell, fly, coldball (fireball stats)
4th level (3 slots): banishment, ice shield (fire shield stats), ice skin (stoneskin stats)*
5th level (3 slots): cone of cold, scrying, wall of force
* The Count casts these spells on itself before combat.

 
Actions

Coal throw. Ranged Weapon Attack: +6 to hit, range 90/120 ft., one target. Hit: 8 (2d6 + 2) bludgeoning damage.

Bonus Actions

 

 

Description

 

 
Baraglin

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