Large Undead, Chaotic Evil
Armor Class 14 Natural armor
Hit Points 65 (3d20)
Speed
STR
18 (+4)
DEX
10 (+0)
CON
18 (+4)
INT
8 (-1)
WIS
8 (-1)
CHA
8 (-1)
Damage Vulnerabilities Fire
Condition Immunities Blinded, Deafened, Frightened
Senses Passive Perception 12
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Charge. If the Bloater moves at least 20 ft. in a straight line on its turn then attacks it will deal an extra 1d6 bludgeoning damage.

Actions

Claw. Melee Weapon Attack: + 4 to hit, reach 5 ft., 1 target. Hit:  (1d8 + 3) bludgeoning damage.

Spore bomb. RangedWeapon Attack: +4 to hit, range 5/25 ft.,  4 targets. Hit:  (1d8+ 2) poison damage. The spore bomb impacts on the target or the ground in a 15 ft. radius. The  bomb lasts a round before it dissipates if any creature runs through the smoke before it dissipates then the creature takes 1d4 poison damage.

Description

The “Bloater” is the fourth and mostly final stage of the Cordyceps infection. In this phase the fungus has created armor around the host on which it feeds on. The Bloater has giant size and strength that will rip a human apart.

Sarkonoriginal2012

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