Medium Or Small Swarm of Large elementals, Typically Chaotic Evil
Armor Class 9 natural armor
Hit Points 7 (10d6)
Speed 20 ft.
STR
7 (-2)
DEX
19 (+4)
CON
15 (+2)
INT
8 (-1)
WIS
4 (-3)
CHA
4 (-3)
Saving Throws DEX +6
Skills Perception +10, Stealth +10
Damage Vulnerabilities Cold
Damage Resistances Damage Dealt By Traps
Damage Immunities Fire, Slashing
Condition Immunities Invisible, Restrained
Senses Passive Perception 10
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Special Trait Name. Enter the description for your special trait.

Spellcasting. The [monster name] is a #-level spellcaster. Its spellcasting ability is [ability score] (spell save DC #, +# to hit with spell attacks). The [monster name] has following [class name] spells prepared:
Cantrips (at will): [spell name], [spell name] 
1st level (# slots): [spell name], [spell name] 

Actions

Spitfire. The Cackle Cracker or the CackCrack for short, earned its name because of this attack. Akin to a cat throwing up a hairball, the CackCrack chokes up a small fireball and spits it out in a motion that sounds like cackling. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 5 (1d4 + 3) fire damage. 

 

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

The Slip: The Cackle Cracker can mimic the voice of any attacker that misses. It can also pass this ability to any other Cackle Cracker in its swarm by touch. If charmed, the Cackle Cracker can say highly intelligent sentences, and confuse whole parties.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Unless highly evolved or charmed, the Cackle Cracker is no bigger than a human toddler. They are usually unintelligent and travel in packs. However, with some Animal Handling skill, the Cackle Cracker can be trained. They are carnivorous animals that will eat just about any humanoid. However, they are known to hunt for sport. 

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: Elemental

Habitat: DesertForestGrasslandUrban

kadalilminnal

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