Spider Climb. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Web Sense. While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.
Web Walker. The spider ignores movement restrictions caused by webbing.
Nano Link: the spider establishes a link with is owner. this link allows it to anticipate its owner's needs. allows control as a non-action. spider can also relay sensory information to its owner.
Multi-Purpose Tool: the spider can do tasks and functions as a variety of tools. thieves' tools and any equipped artesian tools. it gains skill level from its owner.
Adaptive Frame: the spider can absorb up to 3 tools for use at one time....it can attune to the same amount as standard.
Auto Repair: the spider will start its auto repair function and repair itself in 1d7 days. reduced by 1 day for every hour/dc 20 int check or if nanite potion is applied completely repaired.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must succeed on a DC 9 Constitution saving throw or take 2 (1d4) poison damage.
Nanite injection: the spider can inject a target with nanites that function similar to lay on hands (10 points rechargeable at dawn)
Auto task completion: the spider can complete the interaction action to work with any attached tools, items, or to lockpick without the assistance of the owner going using the owner's skill lvl with said task.
Repair Function: the spider has the mend cantrip as a standard function.
Description
ARNMAS: (Auto Repair Nanotech Multipurpose Autonomous Spider) was designed in a madman's lab. it has a future tech nanite structure that is pure white and looks very much like a spider. it feels like warm metal to the touch and can easily fit one's hand or expand to the size of a dinner plate.
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