Armor Class
16
Hit Points
100
(10d12)
Speed
STR
17
(+3)
DEX
12
(+1)
CON
12
(+1)
INT
10
(+0)
WIS
10
(+0)
CHA
10
(+0)
Senses
Passive Perception 12
Languages
--
Challenge
7 (2,900 XP)
Proficiency Bonus
+3
Actions
The Unit makes two attacks per action.
Unit Melee Attack. Melee Weapon Attack: +8 to hit, reach 5ft., up to 3 targets. Hit: 24 (6d6 + 3) slashing damage. If the Unit is below half health, damage is reduced to 3d6+1.
Unit Ranged Attack. Ranged Weapon Attack: +8 to hit, range 30/150 ft., up to 3 targets. Hit: 24 (6d6 + 3) piercing damage. If the Unit is below half health, damage is reduced to 3d6+1.
Description
A group of 20 Cultist Infantry members.
Comments