Huge Humanoid
Armor Class 16
Hit Points 100 (10d12)
Speed
STR
17 (+3)
DEX
12 (+1)
CON
12 (+1)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Senses Passive Perception 12
Languages --
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Actions

The Unit makes two attacks per action.

Unit Melee Attack. Melee Weapon Attack: +8 to hit, reach 5ft., up to 3 targets. Hit: 24 (6d6 + 3) slashing damage. If the Unit is below half health, damage is reduced to 3d6+1.

Unit Ranged Attack. Ranged Weapon Attack: +8 to hit, range 30/150 ft., up to 3 targets. Hit: 24 (6d6 + 3) piercing damage. If the Unit is below half health, damage is reduced to 3d6+1.

Description

A group of 20 Cultist Infantry members.

victoriadee

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