Medium Celestial (Archfey), Chaotic Good
Armor Class 19 plate
Hit Points 70 (8d10 + 2)
Speed 30 ft., It can only hover up to 30ft away from the wielder of the Soul blade.
STR
16 (+3)
DEX
16 (+3)
CON
16 (+3)
INT
14 (+2)
WIS
14 (+2)
CHA
14 (+2)
Saving Throws STR +6, CON +6, INT +5
Skills Acrobatics +0
Damage Immunities Necrotic, Poison
Condition Immunities Blinded, Charmed, Unconscious
Senses Blindsight it has blind sight, for a radius of 30ft around the wielder of the soul blade, Passive Perception 18
Languages Celestial, Common, Common it can speak these languages even if the caster does not know them any languages the wielder of the soul blade knew
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

guard of the blade: the guardian can use its action to redirect any attack directed at the wielder of the soul blade  to itself, if it is within 30ft. 

Blade spirit. : the guardian can return to the soul blade as a free action, if it does, it regains its hp after 8 hours and loses any condition.

blind sight:  

 

Actions

sanctuary of the soul. whenever the blade guardian is summoned it can use its action to grant its wielder immunity to all  damage for one turn.if it does it becomes vulnerable to damage for 1 turn. 

mighty blade. Melee Weapon Attack: +# to hit, reach 10ft., 1 target. Hit: 20(3d10+ 5) force damage. 

sun beam :Ranged spell , Dc 18 con save,  range 60/120 ft., 30ft cone. Hit:  40(9d8 ) radiant damage.

Bonus Actions

Fey step: the guardian can choose to teleport to the wielder of the soul blade. if it does  it becomes immobile for 1 turn. 

Reactions

parry . the guardian adds 2 to its ac for a turn, in reaction to being hit by a creature within 10 ft of  it . 

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

this guardian wields a spiritual weapon  that is equal to the soul blade, it is clad in shining armor that resembles plate armor and seems to have an ever changing blue body that acts like a storm. its eyes are the only part that resemble the fey sprint that lends it its personality. 

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: aberration

Habitat: Urban

lalaluli

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