Large Beast, Chaotic Evil
Armor Class 16 Natural Armor
Hit Points 115 (12d10 + 48)
Speed 35 ft.
STR
18 (+4)
DEX
13 (+1)
CON
15 (+2)
INT
3 (-4)
WIS
15 (+2)
CHA
6 (-2)
Saving Throws STR +7
Skills Perception +6
Damage Immunities Necrotic
Condition Immunities Frightened
Senses Passive Perception 16
Languages Grimm
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Keen Hearing and Smell: The ursa has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics: The ursa has advantage on an Attack roll against a creature if at least one of the ursa's allies is within 5 ft. of the creature and the ally isn't Incapacitated.

Cause Fear: The Ursa can attempt to frighten up to 2 creatures within 30ft of it. The targeted creature(s) must succeed on a DC 14 Wisdom saving throw or be Frightened for one minute, or until it succeeds the save on a subsequent turn.

Actions

Multiattack. The Ursa can make two claw attacks, or one claw and one bite attack or slam attack.

Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: (2d10) piercing damage plus 6 necrotic damage.

Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: (2d8) slashing damage plus 6 necrotic damage.

Slam, Ranged Weapon Attack: +8 to hit, reach 30ft., one target. Hit (2d12) bludgeoning damage plus 2 necrotic damage. The targeted creature must then succeed on a DC 14 Strength saving throw or be knocked prone.

Description

An Ursa Minor is a large, muscular bearlike creature with a stocky build, black fur, and bony spikes on their backs and arms, as well as white, bone-like masks with red detailing. The Ursa possesses a more angular head, prominent ears, and longer spikes at the ends of their mask. It has piercing red eyes that leave trails of red light as it moves and produces black smoke from their bodies.

Previous Versions

Name Date Modified Views Adds Version Actions
7/20/2019 10:49:21 PM
7
1
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Coming Soon
Nell_Beowolf

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