Medium Undead, Typically Lawful Evil
Armor Class 12
Hit Points 26 (4d8 + 8)
Speed 30 ft.
STR
12 (+1)
DEX
14 (+2)
CON
15 (+2)
INT
8 (-1)
WIS
10 (+0)
CHA
14 (+2)
Saving Throws CHA +4
Skills Deception +4, Persuasion +4
Damage Vulnerabilities Bludgeoning
Damage Immunities Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 10
Languages The languages it knew in life
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Cackle. The cackling skeleton emits a constant, demoralizing cackle. When a creature that isn’t a Construct or Undead starts its turn within 30 feet of the cackling skeleton and can hear the skeleton, it must make a DC 12 Wisdom saving throw or feel demoralized by the skeleton’s cackling. A demoralized creature has disadvantage on attack rolls and ability checks until the start of its next turn.

Turn Vulnerability. The cackling skeleton has disadvantage on saving throws against any effect that turns undead.

Unusual Nature. The cackling skeleton doesn’t require air, food, drink, or sleep.

Actions

Slam. Melee Weapon Attack: +4 to hit (with advantage if the target is demoralized), reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Mock (Recharge 5-6). The cackling skeleton mocks the futile efforts of up to three creatures it can see within 30 feet of it that aren’t Constructs or Undead. Each target must make a DC 12 Charisma saving throw, taking 5 (2d4) psychic damage on a failed save, or half as much damage on a successful one. A demoralized target has disadvantage on this saving throw.

Description

"The skeleton of a humanoid stands bent over with one arm holding the vacuous space where its stomach would be. Its jaw hangs agape, cackling, as it points at the target of its humor."

Ironic Origins.

When a creature who utterly fears death perishes in an area filled with necrotic energy, it arises as a cackling skeleton. The creature’s dead bones animate to mock the futility of their once-cherished desire of life. The cackling skeleton often wears garish items that parody what it loved in life.

Nihilistic Hecklers.

Cackling skeletons find living creatures’ survival instincts humorous. They find living incredibly futile and believe those that prolong their existence to be hilariously foolish. Unlike other skeletons, cackling skeletons are capable of speech, and they use it to point out the silliness of healing, wearing armor, or other means of self preservation, often pointing out the creature will inevitably die anyway.

Previous Versions

Name Date Modified Views Adds Version Actions
12/28/2023 10:02:43 AM
7
1
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Coming Soon

Monster Tags: undead

Habitat: Urban

DragOOn1888

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