Gargantuan Aberration, Unaligned
Armor Class 30 Natural
Hit Points 4000 (400d20)
Speed 10000000 ft., This speed is infinite if his feet are touching pink terracotta with white spots and blue spots
STR
30 (+10)
DEX
30 (+10)
CON
30 (+10)
INT
29 (+9)
WIS
29 (+9)
CHA
29 (+9)
Saving Throws STR +19, DEX +19, CON +19, INT +18, WIS +18, CHA +18
Damage Resistances All
Senses Passive Perception 19
Languages Grell Grell
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Slurp all over the place. Everything takes 100,000,000,000,000d100 slurp damage (except it) if it is summoned from the outer ethearel. All objects and start dissolving(it isn't a object).

Undieabel. He litterally can't die.

Weakness thingamajig. All creatures's stats become 1 and their Ac becomes one, and they lose All abilities, and they're HP becomes one (except for it).

Immunity. He is immune to litterally All abilities, magic, or flying carpets.

 

Actions

Slurpicious slurp. Melee Weapon Attack: reach 40000 ft., ??? target. It uses it's tongue to slirp up everything in a 40000ft cone. Anything in the cone is removed from existance(except it), meaning anything in the tongue's way is killed as it doesn't exist anymore as it dissintegrates.

Reactions

No damage. It can decide to not take damage.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

this 4,000,000,000 ft tall toad made out of Saphire gemstones with a tongue out of amethyst. this creature is also found in the etheareal plane, it isnor evil nor good nor neutral it just does whatever it wants.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Bunger12345678901011121314151617

Comments

Posts Quoted:
Reply
Clear All Quotes