Medium Humanoid, Typically Chaotic Evil
AC 19 (studded leather, shield)    Initiative +5 (15)
HP 85 (10d8 + 40)
Speed 30 ft.
Mod Save
STR 11 +0 +3
DEX 20 +5 +5
CON 18 +4 +7
Mod Save
INT 10 +0 +0
WIS 12 +1 +4
CHA 16 +3 +6
Skills Acrobatics +8, Perception +4, Stealth +8
Immunities Lightning; Frightened
Senses Passive Perception 14
Languages Common, Draconic
CR 6 (XP 2,300; PB +3)
Traits

Legendary Resistance (1/Day). If the dragonborn fails a saving throw, it can choose to succeed instead.

Actions

Multiattack. The dragonborn makes two Rapier attacks.

Rapier. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8+5) piercing damage plus 13 (3d8) lightning damage.

Lightning Breath (Recharge 6). The dragonborn exhales lightning in a 60-foot line that is 5 feet wide. Each creature in that area must make a DC 15 Dex saving throw. On a failed save, the creature takes 33 (6d10) lightning damage and is paralyzed until the end of its next turn. On a successful save, the creature takes half as much damage and isn’t paralyzed.

LamestHoax

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