AC
19
(studded leather, shield)
Initiative
+5 (15)
HP
85
(10d8 + 40)
Speed
30 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 11 | +0 | +3 |
| DEX | 20 | +5 | +5 |
| CON | 18 | +4 | +7 |
| Mod | Save | ||
|---|---|---|---|
| INT | 10 | +0 | +0 |
| WIS | 12 | +1 | +4 |
| CHA | 16 | +3 | +6 |
Skills
Acrobatics +8, Perception +4, Stealth +8
Immunities
Lightning; Frightened
Senses
Passive Perception 14
Languages
Common, Draconic
CR
6 (XP 2,300; PB +3)
Traits
Legendary Resistance (1/Day). If the dragonborn fails a saving throw, it can choose to succeed instead.
Actions
Multiattack. The dragonborn makes two Rapier attacks.
Rapier. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8+5) piercing damage plus 13 (3d8) lightning damage.
Lightning Breath (Recharge 6). The dragonborn exhales lightning in a 60-foot line that is 5 feet wide. Each creature in that area must make a DC 15 Dex saving throw. On a failed save, the creature takes 33 (6d10) lightning damage and is paralyzed until the end of its next turn. On a successful save, the creature takes half as much damage and isn’t paralyzed.
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