Medium Fiend (Demon), Chaotic Evil
Armor Class 14 Natural Armor
Hit Points 44 (6d12 + 3)
Speed 30 ft.
STR
12 (+1)
DEX
12 (+1)
CON
16 (+3)
INT
13 (+1)
WIS
14 (+2)
CHA
15 (+2)
Saving Throws CON +5, CHA +4
Condition Immunities Exhaustion, Frightened
Senses Darkvision 120 Feet, Passive Perception 2
Languages Abyssal
Challenge 1 (200 XP)
Proficiency Bonus +2
Actions

Revive. Uses 1 bonus action to revive 1 demon with in a 10 feet radius. Revived monsters will have half their original hit points

Claw. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 1) Slashing damage. 

Fire beam. RangedAttack: +1 to hit, range 50/150 ft., one target. Hit: 11 (3d6 + 1) fire damage.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Description

Arch-viles are very tall, emaciated-looking, peach-skinned humanoid figures with a grotesque appearance, including stigmata. They also have no flesh around their abdomens, revealing some of their ribcage and spinal column.

Previous Versions

Name Date Modified Views Adds Version Actions
7/21/2019 5:01:05 AM
52
2
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Coming Soon

Monster Tags: Demon

Kayako_Chan

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