Medium Or Small Beast, Unaligned
Armor Class 11
Hit Points 9 (2d8)
Speed 40 ft.
STR
11 (+0)
DEX
16 (+3)
CON
10 (+0)
INT
4 (-3)
WIS
12 (+1)
CHA
5 (-3)
Skills Perception +3, Stealth +5
Senses Darkvision 60 ft., Passive Perception 13
Languages --
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The rabbit has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Rabbit Hop. As a bonus action, the Angora Rabbit can jump a number of feet equal to five times its proficiency bonus, without provoking opportunity attacks. It can use this trait only if its speed is greater than 0. It can use it a number of times equal to its proficiency bonus, and it regains all expended uses when you finish a long rest.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.

Punch.  Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 3) bludgeoning damage.

Monster Tags: Misc Creature

Habitat: ForestGrasslandHill

smallmongoos#46913

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