Aura of Celestia. Lawful Good creatures within 30 feet of the archon have advantage on saving throws against spells and other magical effects. Creatures of any evil alignment within 30 feet of the Archon have disadvantage on saving throws against spells and other magical effects.
Celestial Weapons. The archon’s weapons are magical for the purpose of overcoming damage resistances, and deal an additional 9 (2d8) radiant damage on a hit. This is included in the attack damage totals below.
Steel Purpose. The archon has advantage on saving throws against being charmed or frightened.
Multiattack. The archon makes two attacks using its celestial greatsword.
Celestial Greatsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 +3) slashing damage plus 9 (2d8) radiant damage.
Teleport. The archon can teleport up to 120 feet to an unoccupied space that it can see.
Description
In the Celestial hierarchy, Archons are best considered as foot soldiers in the armies of the gods. While angels act as divine messengers, heroes and champions, the vast majority of fighters in a divine host are made up of these celestial spirits.
The Blade Archon is the most common type of soldier in the heavenly hosts of Celestia. These beings have golden wings, skin ranging from scarlet to maroon, and their heads and faces are shaped like those of vicious hunting dogs. They fight without armor, wielding heavy silver blades that cut through shadow and corruption with special ease.
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