Multiattack: Price makes two 1911 handgun attacks and 1 M4A1 assault rife attack
M4A1 Assault Rifle. Ranged Weapon Attack: +6 to hit, range 80/320 ft., one target. Hit: 11 (2d6 + 3) piercing damage.
1911 Handgun. Ranged Weapon Attack: +5 to hit, range 30/90 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Commanding Presence. Captain Price can use a bonus action to inspire allies within 30 feet, granting them advantage on their next attack roll or saving throw.
Quick Reload. Captain Price reloads his weapon as a free action.
Rifle Burst. Captain Price makes one additional M4A1 Assault Rifle attack.
Excrutibable Speed. When targeted by a ranged attack, Captain Price can use his reaction to attempt to dodge the incoming projectile. Make a Dexterity saving throw (DC 15). On a success, he dodges.
Parry: when targeted by a melee weapon attack, Price can add his constitution modifier to his AC in an attempt to make the attack miss and fail.
Legendary Team Resistance (3 a day): If Price or his mates fail a saving throw, he can choose to succeed or make his mates succeed
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