Large Celestial, Lawful Good
Armor Class 18 (plate)
Hit Points 133 (14d10 + 56)
Speed 30 ft., Fly 50 ft.
STR
20 (+5)
DEX
15 (+2)
CON
18 (+4)
INT
11 (+0)
WIS
14 (+2)
CHA
16 (+3)
Damage Resistances Fire, Radiant; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison
Senses Darkvision 60 ft., Passive Perception 11
Languages Speaks the same languages as its summoner
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Authority Incarnate.  The authority bears an intimidating aura as it steps onto the field of battle.  The first time a hostile creature starts its turn within 60 feet of the authority, it must make a DC 15 Charisma saving throw or become frightened of the authority for one minute.  The creature may repeat its saving throw at the end of each of its subsequent turns, ending the effect early on a success.  A creature that succeeds on its saving throw is immune to the effects of Authority Incarnate for 24 hours.

Burning Weapons.  The authority's weapon attacks are magical, and deal an additional 18 (4d8) fire damage on a hit, included in the attacks listed below.

Divine Service.  Upon being summoned into existence, the Authority is magically compelled to complete the task set by its master.  It treats its summoner and their companions as allies, and completes any task set to it by its summoner to the best of its abilities, even if that task will likely result in its death.  If it manages to complete the task that was set forth for it, or at the end of the spell that summoned it, the authority dies, fading into golden dust.

Innate Spellcasting. The authority's spellcasting ability is Charisma (spell save DC 14). The authority can innately cast the following spells, requiring no material components:

At will: command, cure wounds, detect magic, lesser restoration

1/day each: fireball, wall of fire

Actions

Multiattack. The authority makes two attacks with its greatsword.

Greatsword. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 5) slashing damage plus 18 (4d8) fire damage.

Description

Servitors are the living embodiment of the will of the gods.  When a deity is supplicated for aid by a pious, worthy follower, a Servitor is sent to answer the call.  Something between an angel and a construct in its mind, a Servitor has no free will, no desires, and no goals in its mind except to fulfill the duty it has been given.  It is born at the start of a task, and dies upon its completion.

When a deity’s word is questioned, their power mocked, or their worshipers threatened, the Servitor sent is the Authority.  Dressed head-to-toe in platinum armor and wielding a mighty, flaming sword, the six-winged authority is the burning image of celestial might.  An authority will stop at nothing to defend the honor of their order, and the lives of those who summoned it.

jst98438

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