Medium Celestial, Lawful Good
Armor Class 17 (natural armor)
Hit Points 114 (16d8)
Speed 30 ft., Fly 30 ft.
STR
20 (+5)
DEX
16 (+3)
CON
20 (+5)
INT
12 (+1)
WIS
16 (+3)
CHA
10 (+0)
Saving Throws STR +9, WIS +7
Skills Insight +9, Perception +9
Damage Vulnerabilities Necrotic
Damage Resistances Radiant; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed, Exhaustion, Frightened
Senses Darkvision 120 ft., Passive Perception 19
Languages All
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Angelic Weapons. The deva's weapon attacks are magical. When the deva hits with any weapon, the weapon deals an extra 2d8 radiant damage (included in the attack).

Innate Spellcasting. The deva's spellcasting ability is strenghth (spell save DC 17). The deva can innately cast the following spells, requiring only verbal components:

At will: detect evil and good

1 lv (4) : bless , comand, cure wonds

2 lv (3) Prayer of Healing,

3 lv (2) haste, Spirit Shroud (rediant)

Magic Resistance. The deva has advantage on saving throws against spells and other magical effects.

smite

Actions

Multiattack. The deva makes two melee attacks.

longsword. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit:  (1d8 + 7) slashing damage plus  (2d8) radiant damage.

Healing Touch (3/Day).  touches another creature. The target magically regains 20 (4d8 + 2) hit points .

 

Reactions

Interception: When a creature you can see hits a target, other than you, within 5 ft. of you with an attack, you can use your reaction to reduce the damage the target takes by 1d10+4 (to a minimum of 0 damage). You must be wielding a shield or a simple or martial weapon to use this reaction.

Monster Tags: Angel

SteveWislo

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