Large Humanoid (Human), Chaotic Evil
Armor Class 14
Hit Points 78 (4d20)
Speed 80 ft.
STR
16 (+3)
DEX
18 (+4)
CON
18 (+4)
INT
16 (+3)
WIS
10 (+0)
CHA
14 (+2)
Senses Blindsight 40 ft, Darkvision 120 ft, Passive Perception 10
Languages Common
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Shadow Stealth. While in dim light or darkness, the wendigo can take the Hide action as a bonus action.

Soul Thirst. When it reduces a creature to 0 hit points, the wendigo can gain temporary hit points equal to half the creature’s hit point maximum. While the wendigo has temporary hit points from this trait, it has advantage on attack rolls.

Insatiable Hunger. The wendigo has a disadvantage on attack rolls if it hasn't eaten in the last five hours.

Actions

Feast. If the wendigo is grappling a creature, it can make a bite action and regain up to half of its hit points worth the damage done.

Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (2d8 + 4) piercing damage. 

Claw. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 20 (2d10+ 2) piercing damage plus 1d8 bludgeoning damage.

Antlers. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 16 (1d8+ 6) piercing damage. The target creature must succeed on a dexterity saving throw or fall prone.

 

Description

The wendigo is a tall, skinny deer looking creature with long sharp claws and menacing teeth, its eyes sunken into its head. its causes its victims a feeling of insatiable hunger, the desire to eat other humans, and the propensity to commit murder.
 

 

Monster Tags: humanoid

Habitat: Forest

DemonSkull67

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