Turn Resistance. The skeletal dragon has advantage on saving throws against any effect that turns Undead.
Unusual Nature. The skeletal dragon doesn't require air, food, drink, or sleep.
Multiattack. The skeletal dragon can use its Frightful Presence. It then makes one Bite attack and two Claw attacks.
Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) piercing damage.
Claw. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 6) slashing damage.
Frightful Presence. Each creature of the skeletal dragon's choice that is within 120 feet of the skeletal dragon and aware of it must succeed on a DC 14 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the skeletal dragon's Frightful Presence for the next 24 hours.
Description
"As you face the towering form of the adult skeletal dragon, you are immediately struck by its immense size and skeletal structure. Its bony frame stretches over 60 feet in length, covered in a dark, tattered membrane that clings to its skeletal form. Jagged spines protrude from its spine, adding to its intimidating presence. The dragon's eye sockets glow with a haunting, otherworldly light, casting an eerie glow across its surroundings."
Fallen Dragons.
Skeletal Dragons, once fearsome and mighty creatures of the skies, have now been reduced to undead terrors. These abominations are the result of dark and forbidden necromantic rituals, raising the skeletal remains of long-deceased dragons. However, the process of resurrecting a dragon is no easy feat, even for the most skilled necromancers.
Draconic Independence.
Skeletal Dragons are difficult to control and often possess a primitive nature that defies the commands of their masters. They retain a measure of autonomy, acting with a fierce independence that makes them a challenge to bind to the will of a necromancer. Only the most powerful and knowledgeable practitioners of necromancy can attempt such a feat, and even then, the control they exert over the Skeletal Dragon is tenuous at best.
Undead Horrors.
These skeletal monstrosities roam desolate lands and forgotten ruins, drawn to places of power and ancient dragon lore. They are driven by an insatiable hunger for the life energy that they can no longer possess, seeking to drain the life force of any unfortunate enough to cross their path. Though primitive in their undead state, Skeletal Dragons are still formidable opponents, capable of unleashing devastating attacks and defending themselves with their razor-sharp bone structure.
Previous Versions
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