Medium Humanoid (Any Race), Any Alignment
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STR
10 (+0)
DEX
11 (+0)
CON
10 (+0)
INT
10 (+0)
WIS
11 (+0)
CHA
14 (+2)
Skills Deception +4, Stealth +2
Senses Passive Perception 12
Languages Common Any one language (usually Common)
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Spellcasting. The acolyte is a 1st-level spellcaster. Its spellcasting ability is Sorcerer (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared:

Cantrips (at will): green-flame blade, Infestation, poison spray, Mage Hand

1st level (2 slots): false life, ray of sickness

Actions

Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage.

Description

Celebrants are junior members of the Cult of Ashmemnon, one step above a standard cultist. They perform a variety of functions in the cult and are granted minor spellcasting power byAshmemnon.

Monster Tags: NPC

Habitat: Urban

DelwinDunor

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