Large Beast, Chaotic Evil
Armor Class 15 Natural
Hit Points 71 (1d10 + 12)
Speed 35 ft.
STR
19 (+4)
DEX
16 (+3)
CON
14 (+2)
INT
5 (-3)
WIS
13 (+1)
CHA
10 (+0)
Skills Perception +3, Stealth +4
Senses Darkvision, Passive Perception 13
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Aura of Misfortune. Bad luck radiates from the beast in aura with a 9 km radius. Hostile creatures in a 60ft radius have a disadvantage on attack rolls, ability checks and saving throws

 Unfavorable target.  The beast is unaffected by critical hits

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit:  11 (2d6+4) piercing damage

Claw Jab. Melee weapon Attack: +6 to hit, range 10 ft., one target. Hit: 11(1d12+3) [damage type] damage.

Description

A wolf-like creature with black fur, a long tail and big thin ears, flowing fur in its paws, and huge black feathers on top of his tail. These beasts are chaotic beings, with the power to bring misfortune to anyone who gets near them.

These creatures are known for its power to leave a path of accidents, bad luck, misfortune and random mischief, and they are always hunted from a distance to avoid step on its bad luck aura for getting too close to the beast..

Flu_Eldchria

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