Medium Humanoid (Metallic), Neutral
Armor Class 17 Natural Armor
Hit Points 250 (15d20)
Speed 30 ft.
STR
16 (+3)
DEX
16 (+3)
CON
16 (+3)
INT
15 (+2)
WIS
15 (+2)
CHA
14 (+2)
Saving Throws STR +6, CON +6
Damage Resistances Piercing, Slashing
Damage Immunities Lightning, Poison
Condition Immunities Charmed, Poisoned
Senses Tremorsense 60ft, Passive Perception 18
Languages Dwarvish, Terran
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Armor Disguise: While Basic Foot Soldier is standing or lying still it is nearly impossible to distinguish from a normal suit of armor.

Basic Tactics: If Basic Foot Soldier is next to a metal soldier ally it gets plus one AC and +6 to hit instead of plus 5.

Actions

Multi attack: Basic Foot Soldier may make one Spear attack and one Sword attack.

Sword:Melee Weapon Attack: +5 to hit, reach 7ft, one target, Hit (4d8+4) slashing damage

Spear:Melee Weapon Attack: +5 to hit, reach 7ft, one target, Hit (4d8+4) piercing damage

Shield Bash:Melee Weapon Attack: +5 to hit, reach 5ft, one target, Hit (4d8+4) bludgeoning damage, the target must succeed on a DC 18 Str save throw or be stunned and knocked prone.

Description

A suit of armor that is created for a keep elemental. They are perfectly loyal to the creator and surprisingly intelligent. They are not animated. They don't need air, food, drink, or sleep.

Habitat: Mountain

Beanshow

Comments

Posts Quoted:
Reply
Clear All Quotes