Large Fiend, Chaotic Evil
Armor Class 20 Natural
Hit Points 594 (1d20 + 74)
Speed 50 ft., Levitate
STR
20 (+5)
DEX
12 (+1)
CON
5 (-3)
INT
29 (+9)
WIS
28 (+9)
CHA
30 (+10)
Saving Throws CHA +16
Skills Deception +0
Damage Vulnerabilities Radiant
Damage Immunities All damage from spells, Fire
Condition Immunities Exhaustion, Paralyzed, Poisoned, Unconscious
Senses Truesight, Passive Perception 20
Languages All Telepathy
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Traits

Unusual nature. Bill Does not require food, drink, air or sleep.

Spell casting. Bill is a 5th level spellcaster. His spellcasting ability is Charisma (spell save DC 20, +1 to hit with spell attacks). Bill has the following wizard spells prepared.
Tricks (at will): Poisonous spray, acid splash.
1st level (10 slots): Disguise, Thunderous Wave.

Actions

Laser. Ranged Weapon Attack: +1 to hit, range 5/100 feet, 3 targets. Hit: 20 (1d12 + 5) fire damage.

Reactions

Regenerate Eye. If Bill gets hit in the eye, he will have to spend 3 turns regenerating it.

Description

Bill Cipher is a demon posing as a god. He waged war on the Jungle Planet

Monster Tags: Demon Lord

Habitat: Swamp

Javinx

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