Medium Beast, Unaligned
Armor Class 12
Hit Points 20 (3d8)
Speed 50 ft., Climb 40 ft.
STR
14 (+2)
DEX
15 (+2)
CON
12 (+1)
INT
3 (-4)
WIS
14 (+2)
CHA
7 (-2)
Skills Perception +4, Stealth +6
Senses Passive Perception 15
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Force Sensitive. The vornskr has advantage on Wisdom (Perception, Survival) checks to track Jedi or Force Sensitives.

Keen Smell. The vornskr has advantage on Wisdom (Perception) checks that rely on smell.

Pounce. If the vornskr moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the panther can make one bite attack against it as a bonus action.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.

Tail whip. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit 4 (1d4 + 2) piercing damage. On hit, the target must succeed on a DC 12 Constitution save or be paralyzed for 1 minute. Very effectively, lowering the target's 'defense' stat. It can attempt the save again at the end of it's turn. On a success it becomes immune to this effect for 24 hours. 

Monster Tags: Misc Creature

varchar15

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