Charge. If the Pig moves at least 20 feet straight toward a target and then hits it with a Slam attack on the same turn, the target takes an extra 7 (2d6) bludgeoning damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.
Multiattack. The Pig makes a Slam attack and a Bite attack.
Slam. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 4) bludgeoning damage.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (1d10+4) piercing damage.
Mud Sling (Recharge 5-6). The Pig flings a glob of mud at a target within 30 feet. The target must succeed on a DC 14 Dexterity saving throw or be blinded until the end of its next turn or until it or another creature uses its action to wipe off the mud.
Brace. The Pig takes half damage to one attack
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