Large unknown, Any Non-Good Alignment
Armor Class 17 Natural Armor
Hit Points 21 (7d6)
Speed 35 ft., Burrow 20 ft.
STR
18 (+4)
DEX
17 (+3)
CON
19 (+4)
INT
6 (-2)
WIS
9 (-1)
CHA
11 (+0)
Saving Throws DEX +5
Senses Darkvision, Passive Perception 10
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Actions

Roll. The Beugor rolls forward at a distance equal to double its speed in any direction. If it hits anything, it deals 3d6 force damage to the target.

Tail Swing. The Beugor swings its tail in a circle with a 5 ft. reach. It deals 1d12 bludgeoning damage and pushes them in any direction 5 ft.

Bite. The Beugor bites a creature within 5 ft, dealing 2d6 +1 piercing damage.

Slash. The Beugor slashes its claws out at a creature within 5 feet, dealing 2d6 +2 slashing damage.

Bonus Actions

 Burrow. The Beugor digs into the ground, moves 20 ft, and burrows out.

Reactions

If the Beugor is attacked, the DM rolls a d4. If you roll a 1, the Beugor uses a Tail Swing. If you roll a 2, the Beugor uses a Bite. If you roll a 3 or 4, the Beugor uses a Slash.

Description

The Beugor is a rocky-looking creature. It is approximately 9 ft. tall, 3 ft. wide, and 2 ft. thick. It is a dark beige color, with some bumps on its body which are a darker color. It has some 6-inch long black spikes on its body, as well as a 2 ft. long pole protruding from each shoulder. The poles can be pulled out, and if a pole is pulled out, that arm that just lost the pole is unable to be used, so that is its weakness.

3154Gamer1

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