Large Monstrosity, Chaotic Neutral
Armor Class 10 Natural armor
Hit Points 20 (2d20 + 16)
Speed 10 ft.
STR
12 (+1)
DEX
5 (-3)
CON
16 (+3)
INT
5 (-3)
WIS
3 (-4)
CHA
2 (-4)
Saving Throws STR +4, CON +6
Skills Religion +10
Damage Resistances Damage from Spells
Damage Immunities Force
Condition Immunities Petrified
Senses Unknown Can smell piss from up to a mile away and immediately identifies the creature based on the smell., Passive Perception 8
Languages Common Must say the letter P in place of other consonants
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Actions

Willy wack. The big creature grabs its willy and shakes it around, causing all targets within 6 ft to be knocked prone and take 1d6 bludgeoning damage

Swipe. Melee Weapon Attack: +1 to hit, reach 5 ft., 1 target. Hit: 4 (1d4 + 2) [bludgeoning] damage. 

Piss. RangedWeapon Attack: +5 to hit, range 15/20 ft., 3 targets. Hit: 10  (1d20) [Acid] damage.

Bonus Actions

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Legendary Actions

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Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

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Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

The willy wacker is a hulking brute akin to a troll who's male appendage has grown so large it is now the size of a cannon. The willy wacker can use this to either use acidic piss on its enemies, or shake its willy from left to right and wack the walls, hence its name. It's master or tamer, has usually force feeds it moldy cabbage and rotting eyeballs to achieve the acidic piss, though if the willy wacker is fed chilli peppers or any spicy food, it's piss will instead do fire damage. Also its got loads of poo dripping from it and warts and moldy skin.

Lair and Lair Actions

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Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

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Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: monstrosity

Habitat: HillMountainUnderdarkUrban

Lord_Hugh_Jass_of_Yugoslavia

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