Medium Humanoid (Tiefling), Chaotic Neutral
Armor Class 12 (13 with leather armor)
Hit Points 59 (5d10 + 5)
Speed 30 ft.
STR
10 (+0)
DEX
16 (+3)
CON
14 (+2)
INT
11 (+0)
WIS
18 (+4)
CHA
16 (+3)
Saving Throws DEX +5, WIS +6
Skills Medicine +4, Nature +3, Perception +4
Damage Resistances Fire
Condition Immunities Charmed, Paralyzed, Poisoned
Senses Passive Perception 14
Languages Druidic , Celestial, Common
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Spellcasting. The druid is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 17, +4 to hit with spell attacks). It has the following druid spells prepared:

Cantrips (at will): Poison Spray, Thorn Whip, shillelagh, thaumaturgy

1st level (4 slots): hex, fog cloud, find familiar, cure wounds

2nd level (3 slots): suggestion, moonbeam, spike growth

Actions

Quarterstaff. Melee Weapon Attack: +2 to hit (+4 to hit with shillelagh), reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, 4 (1d8) bludgeoning damage if wielded with two hands, or 6 (1d8 + 2) bludgeoning damage with shillelagh.

Bonus Actions
Reactions

Description

Alana was once a young girl from a small town. She discovered she had a gift for magic after interacting with animals in the forest. With her new powers, she was able to create simple spells and communicate with animals. Her neighbors though, thought differently of her. All they could see was a potential threat, and they decided to cast her out of the town. She became bitter and angry as Years went on. Eventually, she found her way to Morgath, a divine being whose presence is both physical and celestial. What she would not realize is that he’s actually a great evil and would serve him faithfully .

Monster Tags: NPC

Habitat: ForestGrasslandHillMountain

LordDezerok