Armor Class
13
Hit Points
58
(15d8)
Speed
30 ft.
STR
9
(-1)
DEX
16
(+3)
CON
12
(+1)
INT
10
(+0)
WIS
12
(+1)
CHA
18
(+4)
Saving Throws
WIS +3, CHA +6
Skills
Insight +5, Performance +6
Senses
Passive Perception 11
Languages
Common and Axolotl
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Proficiencies:
Charisma Saving Throw: +8
Insight +5, Performance +8:
Actions
Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 4 (1d6) slashing damage.
Spellcasting. The Axolotl casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 16): Mod is +8
At will: light, eldritch blast, [Tooltip Not Found], [Tooltip Not Found]
Cantrips are +4 damage
1st Level Spell Slots: 4
2nd Level Spell Slots: 3
shadow blade, mirror image, [Tooltip Not Found]
3rd Level Spell Slots: 2
Description
Awakened
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