Medium Monstrosity, Neutral Evil
Armor Class 12
Hit Points 39 (6d8 + 12)
Speed 40 ft.
STR
15 (+2)
DEX
14 (+2)
CON
14 (+2)
INT
3 (-4)
WIS
13 (+1)
CHA
6 (-2)
Skills Perception +5, Stealth +4
Senses Darkvision 120 ft., Passive Perception 15
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Two-Headed. The sandsnare has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, or knocked unconscious.

Sandy Ambush. While in a Desert terrain, the sandsnare has advantage on all stealth checks.

Pack Tactics. So long as at least one ally of the sandsnare is within five feet of an enemy, the sandsnare has advantage on its attack rolls against that creature.

Actions

Multiattack. The sandsnare makes two bite attacks.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Description

The Bicephalous Sandsnare is a wolf-like creature draped with silver fur that glistens under the desert sun, and it is notorious for the chilling harmony of its twin snarls which can be heard echoing across the dunes. Each head operates independently, with one always awake to guard while the other rests, making it a relentless predator. Its burly limbs end in massive paws armed with obsidian claws designed to dig through the sands with deadly swiftness, allowing it to burst forth from beneath the unsuspecting prey.

Habitat: Desert

BigTuck92

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