Improved quick healing . the warlock’s elite guard has a pool of 25 hit points which it can use to heal itself at any time(cannot use while dead or knocked out)(doesn’t use any sort of action)
absorbing resilience . The warlock’s elite guard when hit can chose to reduce the damage felt to itself by (2d12+4)(can only use three times before long rest)
power buff. The warlock’s elite guard when below half health all non-magical attack do +5 damage
(3rd level spell)Directed fire-blast. The warlock’s elite guard Casts a single target glimmering fire blast which has a range of 1000ft the target has to make a d17 dexterity saving throw or take (12d6) fire damage and the target takes half damage on a successful throw
Spellcasting. The warlock’s elite guard is a 5-level spellcaster. Its spellcasting ability is charisma (spell save DC 16, +7 to hit with spell attacks). The warlock’s elite guardhas following warlock(added some sorcerer spells) spells prepared:
Cantrips (at will): control flames, eldritch blast, create bonfire, light
1st level (6 slots): shield, burning hands
2nd level (4 slots): shatter,aganazzar’s scorcher,
3rd level (2 slots):
Mage punch. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 5 5 bludgeoning damage+2 force damage
One-handed great sword. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: 7 (2d12 + 5) slashing damage.
Juggernaut shield bash. MeleeWeapon Attack: +5 to hit, range 10 ft., 1 target. Hit: 5 (1d12 + 10) bludgeoning damage.(when this attack hits a target medium or smaller the target has to make a d16 strength saving throw or get knocked prone and be launched 15ft
Charged magic punch. Melee Weapon Attack: +8 to hit, reach 5 ft., 1 target. Hit: 7 (1d12 + 5) bludgeoning damage+(2d12+2) force damage(When this ability is used the warlock’s elite guard uses a level three spell slot)
Haste. if the warlock’s elite guard uses dash for its action it can uses its bonus action to make it move 110ft with armor and 200ft without armor
Juggernaut shield disruption. An aura releases from the shield. when the warlock’s elite guard decides to use this reaction to counter a spell.the one who is casting the spell has to make make a d14 saving throw with the spell caster’s spell casting ability if the caster fails the saving throw the spell they casted fails and they use the spell slot they were using to cast the spell(can only use 5 times per 24 hours)
Description
A strong unit unit which is a spellcaster a is a great boss for your medium level campaigns and this unit also serves any greater evil power that raises it from birth
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