Large Swarm of Large beasts, Unaligned
Armor Class 16 (natural armor)
Hit Points 42 (3d10 + 20)
Speed 50 ft.
STR
17 (+3)
DEX
15 (+2)
CON
15 (+2)
INT
5 (-3)
WIS
12 (+1)
CHA
7 (-2)
Skills Perception +3, Stealth +4
Senses Passive Perception 13
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.

Poor eyes. The wolf has disadvantage on perception checks due to a eye being torn out.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d8 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Reactions

Pact callingIf the wolf is below 10 hp it will howl to attract nearby allies.

Description

An old dire wolf which became strong enough to lead his pack but has a missing eye.

Monster Tags: Misc Creature

Habitat: ForestHill

tloveland8693

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