Medium Undead, Lawful Evil
Armor Class 14 (Plant overgrowth)
Hit Points 15 (2d8 + 6)
Speed 30 ft.
STR
10 (+0)
DEX
14 (+2)
CON
15 (+2)
INT
6 (-2)
WIS
8 (-1)
CHA
5 (-3)
Damage Vulnerabilities Bludgeoning
Damage Resistances Fire
Damage Immunities Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 9
Languages Understands all languages it knew in life but can't speak
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Fiery Demise. Upon death the ashen skeleton immediately explodes into a small area of fire. Each creature within 5ft of the skeleton when this happens must succeed on a DC 14 dexterity saving throw, take 2d6 fire damage on a failed save, or half as much of a successful one.

Actions

Ashen Blade. Melee Weapon Attack; +4 to hit, reach 5ft., one target. Hit: 6(1d8+2) slashing damage and 3(1d6) fire damage

Sparks. The Ashen skeleton creates a small 5ft area of sparks in a adjacent space. Any flammable object within the radius is immediately lit on fire.

 

 

Description

Ashen skeletons are skeletons imbued with small amounts of fire. Their blade causes searing burns, but their ability to catch things on fire is what makes them popular for those devoted to the flame. Ashen skeletons are one of the rarer skeleton subtypes.

Habitat: CoastalMountain

frozenjack

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