Huge Fiend (Elemental), Any Non-Good Alignment
Armor Class 20 Natural Armor
Hit Points 69 (18d8 + 4)
Speed 25 ft., Moves Slower than most due to stubby dragon legs
STR
16 (+3)
DEX
14 (+2)
CON
16 (+3)
INT
18 (+4)
WIS
20 (+5)
CHA
12 (+1)
Saving Throws INT +12, WIS +13
Damage Vulnerabilities Cold
Damage Immunities Fire
Senses Passive Perception 13
Languages Celestial, Common, Infernal
Challenge 26 (90,000 XP)
Proficiency Bonus +8
Traits

Special Trait Name. When lowered to 1/4 of her HP, she will retreat to heal and summon 2 Adult Red Dragons

Spellcasting. Ymeri Queen of the Inferno is a 9th level spellcaster. Her spellcasting ability is Wisdom with a spell save DC of 10, +3 to hit with spell attacks. Ymeri has the following evocation spells prepared:
Cantrips (at will):  Fire Bolt,  Green-Flame Blade, Sacred Flame,  Word of Radiance, Light, Dancing Lights
1st level (4 slots): Wrathful Smite, Searing Smite,  Hellish Rebuke, Burning Hands

2nd Level (3 Slots):  Agannazzar's Scorcher, Flame Blade, Scorching Ray

3rd Level (2 Slots):  Fireball, Melf's Minute Meteor

4th Level (2 Slots): Fire Shield, Wall of Fire

5th Level (2 Slots): Flame Strike, Immolation

6th Level (1 Slot): Investiture of Ice

7th Level (2 Slots):  Delayed Blast Fireball, Fire Storm

9th Level (1 Slot):  Meteor Swarm

Actions

Flame Tongue Longsword. A longsword with flames

Action Melee Attack. Flame Tongue Longsword: +10 to hit, reach 5 ft., 1 target. Hit: +13 (1d6 + 7) piercing damage. 

Has a Ring of Fire Elemental Command

Bonus Actions

Stone Cold Steve Austin:

Ymeri CANNOT be seduced, especially by bards. It is impossible, do not ask questions.

Reactions

Flamey Magic Sword (WOW!).

Casts Green-flame Blade and uses it on the closest enemy 

Legendary Actions

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Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

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Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

A Humanoid/Monstrosity, half European dragon, half Human. Has a total of 6 Hands, 4 Human, 2 Reptilian. Hair is Flaming and so are her wings. She is the Elemental Lord of the Fire Plane. 

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: humanoidElementalmonstrosity

MrOmatopDM

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