Gargantuan Dragon, Neutral Good
Armor Class 19 Natural Armor
Hit Points 212 (17d12 + 102)
Speed 30 ft., Climb 30 ft., Fly 60 ft.
STR
25 (+7)
DEX
10 (+0)
CON
23 (+6)
INT
12 (+1)
WIS
15 (+2)
CHA
16 (+3)
Saving Throws CON +10
Skills Nature +6, Survival +7
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison
Condition Immunities Charmed, Petrified, Poisoned
Senses Darkvision 120 ft., Tremorsense 60, Passive Perception 17
Languages Common, Draconic, Terran
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Earth Magic Affinity: The Mountain Drake can innately cast the following spells, requiring no material components:

  • At will: mold earth, stone shape
  • 3/day each: stoneskin, passwall
  • 1/day: earthquake
Actions

Multiattack: The Mountain Drake makes one bite attack and two claw attacks.

Bite: Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 19 (2d10 + 8) piercing damage.

Claw: Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 15 (2d6 + 8) slashing damage.

Tail: Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage.

Rock Throw: Ranged Weapon Attack: +12 to hit, range 60/120 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.

Elemental Breath (Recharge 5-6): The Mountain Drake exhales a blast of Earth Magic in a 60-foot cone. Each creature in that cone must make a DC 19 Dexterity saving throw, taking 66 (12d10) bludgeoning damage on a failed save, or half as much damage on a successful one. On a failed save, creatures are also knocked prone and restrained by the earthen debris until they spend an action to break free.

Legendary Actions

The Mountain Drake can take 3 legendary actions, selecting from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Mountain Drake regains spent legendary actions at the start of its turn.

Detect: The Mountain Drake makes a Wisdom (Perception) check.

Move: The Mountain Drake moves up to half its speed without provoking opportunity attacks.

Landslide (Costs 2 Actions): The Mountain Drake can cause the ground in a 20-foot radius centered on itself to become difficult terrain for 1 minute. Creatures in that area must succeed on a DC 19 Strength saving throw or be knocked prone.

Description

Hailing from the rugged highlands of Runeterra, the Mountain Drake is as imposing as the craggy peaks it calls home. These benevolent goliaths are intertwined with the bedrock of their mountainous domains. Their scales are as hard as granite, a rough-hewn armor impervious to the mortal blade, reflecting the formidable essence of the earth itself. Their command over the earth magics is innate, an embodiment of the very land they guard and nurture.

But for all their fearsome appearance, the Mountain Drakes belong to the most tranquil breed of their kin. They're rarely stirred to ire, exhibiting a contemplative patience that rivals the ageless stones. The creatures of the mountains look upon the drakes as silent sentinels, protectors by their mere presence; their steady, watchful gaze is enough to deter the boldest of predators.

Among the various creatures of the highlands, the Mountain Drakes often adopt a guardian role, taking flocks under their wide-spanning wings, providing refuge and sanctuary against the frequent dangers of the untamed wilds. To the nomadic tribes that roam the alpine routes, the sight of a Mountain Drake circling the skies above is a harbinger of safety, a sign that their caravans will pass unmolested.

In the great diversity of dragonkind in Ionia, these firstborn females bearing the essence of earthen runes command a particular reverence. They are regarded not as mere beasts, but as primal spirits of the land—a living, breathing facet of Runeterra's enduring strength.

Habitat: HillMountain

birdercrow

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