Combat AI. The Apollo can use its weaponry without anyone in the cockpit.
Immutable Form. The Apollo is immune to any spell or effect that would alter its form.
Custom Plating. The Apollo takes no damage from ramming attacks.
Ramming Speed. MeleeWeapon Attack: +10 to hit, # target. Hit: 150 (20d10 + 50) [bludgeoning] damage.
Array of Laser Batteries. RangedWeapon Attack: +10 to hit, range 1000/4000 ft., # target. Hit: 70 (8d12 + 30) [Radiant] damage.
Particle Unmaker. RangedWeapon Attack: +10 to hit, range 10000/60000# ft., # target. Hit: 250 (40d10 + 50) [Force] damage. 3 round cooldown.
Shields Up. The Apollo gains +6 to their armor class, and temporary hitpoints equal to half its health until shields are down. Apollo cannot attack while shields are up.
Evasive Maneuvers. The Apollo takes evasive maneuvers and Rolls a DEX check. On a success, it takes no damage. On a fail, it takes half damage.
Description
A large gold-plated spacecraft spanning about 100 meters in length and 20 meters in height. This is the housing unit for the advanced "Apollo" AI. Packed with enough laser batteries to level a spaceport and a devastating "Particle Unmaker", this thing is basically a flying tank. It does still sacrifice some armor to keep its freedom of movement and is adept at dodging attacks from other ships. It's golden exterior is intersected by channels of black reaching all around the ship.
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
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1/13/2024 8:53:34 PM
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1
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2
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1.0
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Coming Soon
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