Medium Beast, Neutral
Armor Class 15
Hit Points 16 (3d6 + 6)
Speed 30 ft., Climb 30 ft., Walk 40 ft.
STR
17 (+3)
DEX
17 (+3)
CON
15 (+2)
INT
2 (-4)
WIS
16 (+3)
CHA
4 (-3)
Saving Throws DEX +5, WIS +5
Damage Immunities Cold
Condition Immunities Frightened
Senses Truesight, Passive Perception 16
Languages Understands all material plane languages. Consult your DM.
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Keen Smell. The lynx has advantage on Wisdom (Perception) checks that rely on smell.

Pounce. If the lynx moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the lynx can make one bite attack against it as a bonus action.

Truesight. 60ft. Normal and magical Darkness, see Invisible Creatures and Objects, automatically detect visual illusions and succeed on Saving Throws against them, and perceives the original form of a Shapechanger or a creature that is transformed by magic. Furthermore, the creature can see into the Ethereal Plane.

Actions

Multiattack. The lynx makes three attacks: one bite attack and two claw attacks.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.

Bonus Actions

No Touchy: If attacked within 5ft by hands or an attempt to pick it up, they get one claw attack of opportunity. 

Reactions

I Don’t Think So: If someone fails on a stealth check and is within 20ft it can do pounce.

Description

A long-legged, large-pawed medium sized wild cat with tufted ears, hairy soles, a stubby tail, and a broad, short head. This solitary animal is rarely a companion but if it chooses a partner will be protective and Loyal. It is a great climber and swimmer and loves to eat.

Habitat: Mountain

Erskina

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